Nov 03, 2015 - Static Z Software today announces Sound Siphon 2.0.2, an important update to their popular audio capture application for Mac OS X. Sound Siphon makes your Mac's audio output available as an audio input device. The most exciting part of this release is the new Public API for third party developers, enabling them to access Sound Siphon's unique application audio capture abilities. Now it is possible for any developer to quickly add the ability to record application audio to their own Mac app.
Nov 02, 2015 - InSili.co today introduces iSwift 2.0, an important update of its automated Objective-C to Swift conversion tool, developed exclusively for Mac OS X. iSwift offers automatic as-you-type conversion of your Objective-C sources to Apple's Swift language along with a full-featured Objective-C editor. Featuring an intuitive, easy-to-use interface, iSwift is the best way to convert and translate your existing Objective-C files - Cocoa or iOS - to Swift on the fly.
Oct 28, 2015 - The Brenwill Workshop Ltd. announced that they have added support for OS X to their MetalGL product, which seamlessly brings the performance of Metal to OpenGL ES games and applications on iOS, and now OS X. MetalGL unleashes the power of Metal's low-latency rendering to let OpenGL ES games and applications perform up to 3x the number of draw calls, and benefit from the advanced tools available for the Metal development ecosystem, all without changing the way the game or app use OpenGL ES.
Oct 22, 2015 - Ohanaware Co., Ltd. today announces Retina Kit 3.0, an important update to their development utility for Mac OS X. Greatly simplifying the process of loading and displaying Retina artwork, Retina Kit is a collection of Xojo classes and modules that were designed to make it easier for Xojo developers to create Retina ready applications with the Xojo development tool. Version 3 of the Retina Kit is 64-Bit and 32-Bit compatible, with several optimizations under the hood.
Oct 19, 2015 - Nextep today announces CodeSwitch 1.0, their development code converter for Mac OS X. CodeSwitch saves time, money, and frustration for developers by efficiently converting legacy Objective-C code into Apple's new Swift programming language. Converting legacy code to Swift with CodeSwitch is as easy as performing a simple copy-and-paste of the code. The app allows development teams to make use of resources that would normally be spent on learning a new language and converting code.
Sep 29, 2015 - XJBundle for Xojo is a collection of the best add-ons for Xojo development, including Arbed, DtPlugins, Html Edit Control, Lexing Control, Ohanaware Retina Kit v2, RubberViews, and TreeView. This great bundle includes the tools to aid a Xojo developer to build great looking and state of the art apps with the Xojo programming tool. The XJBundle is available from today for a limited time for only $79 until the 31st of October 2015.
Sep 18, 2015 - Ohanaware today introduces ICNSmini 1.0 for Mac OS X, their new developer utility that slims PNG, ICNS, TIFF and Iconset images down in file size. Some files can shed up to 85% of their digital fat. Underneath ICNSmini's gorgeously modern, sleek and simple exterior, lies Ohanaware's custom ICNS generator, custom TIFF processor and "pngquant." pngquant is the #1 process for compressing PNG files, and its behind many image compression tools.
Aug 24, 2015 - InSili.co today introduces iSwift, the first Objective-C to Swift converter for Mac. Developed exclusively for Mac OS X, iSwift offers automatic as-you-type conversion of your Objective-C sources to Apple's Swift language along with a full-featured Objective-C editor. Featuring an intuitive, easy-to-use interface, iSwift is the best way to convert and translate your existing Objective-C files, Cocoa or iOS, to Swift on the fly, making Xcode project migration a lot easier.
Jun 11, 2015 - Brighton-based development house, YAWMOO Limited today announces the release and immediate availability of CPPlay 1.1, an important update to its C and C++ interpreted environment for OS X Yosemite. CPPlay allows developers to enter code and immediately see the results, much like Apple's Swift Playground feature in Xcode. Forget edit/compile/link/run cycles. Just edit the code and then press the Run button. CPPlay was designed with learning and creative coding in mind.