Sep 29, 2015 - XJBundle for Xojo is a collection of the best add-ons for Xojo development, including Arbed, DtPlugins, Html Edit Control, Lexing Control, Ohanaware Retina Kit v2, RubberViews, and TreeView. This great bundle includes the tools to aid a Xojo developer to build great looking and state of the art apps with the Xojo programming tool. The XJBundle is available from today for a limited time for only $79 until the 31st of October 2015.
Sep 18, 2015 - Ohanaware today introduces ICNSmini 1.0 for Mac OS X, their new developer utility that slims PNG, ICNS, TIFF and Iconset images down in file size. Some files can shed up to 85% of their digital fat. Underneath ICNSmini's gorgeously modern, sleek and simple exterior, lies Ohanaware's custom ICNS generator, custom TIFF processor and "pngquant." pngquant is the #1 process for compressing PNG files, and its behind many image compression tools.
Aug 24, 2015 - InSili.co today introduces iSwift, the first Objective-C to Swift converter for Mac. Developed exclusively for Mac OS X, iSwift offers automatic as-you-type conversion of your Objective-C sources to Apple's Swift language along with a full-featured Objective-C editor. Featuring an intuitive, easy-to-use interface, iSwift is the best way to convert and translate your existing Objective-C files, Cocoa or iOS, to Swift on the fly, making Xcode project migration a lot easier.
Jun 11, 2015 - Brighton-based development house, YAWMOO Limited today announces the release and immediate availability of CPPlay 1.1, an important update to its C and C++ interpreted environment for OS X Yosemite. CPPlay allows developers to enter code and immediately see the results, much like Apple's Swift Playground feature in Xcode. Forget edit/compile/link/run cycles. Just edit the code and then press the Run button. CPPlay was designed with learning and creative coding in mind.
May 19, 2015 - London-based startup Paddle announces their free analytics SDK for Mac developers, which allows them to track both App Store and independently distributed apps from a single dashboard. With Apple's new analytics platform currently iOS only, Paddle's SDK provides neglected Mac developers with a free, easy-to-integrate method for gathering data about their apps and users. With simple integration involving just 3 lines of code, the SDK is incredibly easy to setup.
Mar 26, 2015 - Robots and Pencils Inc. releases PencilCase, an iOS app maker and publishing platform. Eliminating the gap between the designer and the developer, PencilCase gives non-developers complete control over the creation of native apps for the iPhone and iPad. PencilCase is made up of two apps - PencilCase: Studio for the Mac and PencilCase: Player for iOS. Users can publish and share their apps instantly to the PencilCase: Player, or export as an Xcode project and submit directly to the App Store.
Mar 25, 2015 - Bayhoff Software today introduces CircleIcons 1.0 for OS X, a new app that makes it easy for developers to create "circle icons" for their iPhone, iPad, Mac, and WatchKit apps without the need to hire a graphic designer. Mac and iOS developers alike can choose between three icon types, including App, Document and Folder, as well as numerous color collections or even resize pre-existing icons. Easily export an icon as a Xcode asset catalog, favicon, App Store icon and more.
Mar 23, 2015 - Ohanaware Co., Ltd. today announces App Wrapper 3.3, an important update to their popular App Store preparation tool. App Wrapper was designed to simplify the process of preparing applications for submission to the Mac App Store and deploying on web sites. App Wrapper features a GUI for adding the required App Store properties, creating high resolution icons, code signing an application, placing an app into a App Sandbox & packaging it in a signed installer or creating a zip file and much more.
Feb 26, 2015 - Independent developer, Wan Ahmad Lutfi today announces QuartzCode 1.2, an important update to his powerful code generation tool for OS X. QuartzCode is a lightweight and powerful animation tool that turns vector drawing and animation into Objective C and Swift code, bridging the gap between developer, designer and animator. Version 1.2 introduces a new unified timeline panel, which now show animations from all layers, instead of only one layer. This makes managing animations become much easier.